1 | Brief
Designers, indie developers and agencies all need a clean product shot on a regular basis: for a landing page, an app store listing, a case study or a social post. The usual options are wrestling with a Figma template or paying a monthly subscription to a mockup service. MockupForge 3D is a third route. Drop in a screenshot and it renders onto a real 3D device model, iPhone, MacBook or iPad, with studio lighting, a mesh-gradient backdrop and an export up to 4x resolution, all without creating an account or uploading a file.
The key word is real. These are genuine three.js and WebGL renders using GLTF models, a physical-based lighting rig and a real camera, so orbit the device to any angle and the highlights, perspective and shadow all follow correctly. Two additional frames, a browser window and a glass card, render through a separate hand-built 2D canvas pipeline, because they are flat UI chrome rather than physical objects. Everything runs client-side. No file ever leaves the browser, there is no account, no cookie and no analytics, and the whole thing costs nothing to operate.
A companion Chrome extension, MockupForge Capture, removes the screenshot step entirely. It grabs the current tab and routes it straight into the studio with the render already set up. Capture Mobile goes further, re-rendering the page through a real emulated phone viewport at the correct device pixel ratio before handing it to the iPhone model.